2008 - 2012 Stephen entered the mobile space here, heading up international marketing for carriers across a portfolio of titles. Stephen worked on mobile versions of P.E.S., Guitar Hero and Lumines in this role.

2008 - 2012 Stephen entered the mobile space here, heading up international marketing for carriers across a portfolio of titles. Stephen worked on mobile versions of P.E.S., Guitar Hero and Lumines in this role.

2012 - 2017 Marketing Director for EA's studio for third party publishing on mobile. Responsible for all aspects of marketing from defining core audiences, to optimising assets, to pitching platforms such as Apple and Google Play. Stephen worked on a diverse range of indie titles including Iron Force, Micro Machines, Feed Me Oil and Icycle.

2012 - 2017 Marketing Director for EA's studio for third party publishing on mobile. Responsible for all aspects of marketing from defining core audiences, to optimising assets, to pitching platforms such as Apple and Google Play. Stephen worked on a diverse range of indie titles including Iron Force, Micro Machines, Feed Me Oil and Icycle.

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